![]() No punch-through issues whether with Reliable UDP, TCP, HTTP or Websockets. PUN supports any type of room based games on any popular gaming platform. What multiplayer game do you want to build? On mobiles, PCs, Consoles and in the web. Or you create a list of open rooms and let players pick one. You match players into games randomly or by parameterized searches. Games built with PUN scale seamlessly and automatically in the Photon Cloud: from just a few to tens of thousands of concurrent users. ![]() Photon is the standard cross-platform multiplayer service and the world's #1 for Unity games. You concentrate on building a great title while we take care of the game's backend.Įxport to mobile, desktop, web or consoles: PUN is the rock-solid foundation for any type of room based multiplayer game in Unity 3D. PUN games are hosted in our globally distributed Photon Cloud to guarantee low latency and shortest round-trip times for your players worldwide.
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